Project Abstract
This pilot action research project is a teacher-driven investigation into how innovative technologies can support cross-curriculum teaching. The study adopts a participatory design and research methodology to explore teachers’ experiences of how mixed reality (MR) can be incorporated across STEAM domains to drive diverse learning outcomes. The focus is to explore how creative digital technologies can help bridge the divide between digital technologies and other subject areas and focus on developing new learning opportunities that draw on a range of values, skills and learning through the development and creation of digital artefacts in authentic contexts.