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    • Research at UC

Dr Raphael David Andre Grasset

Contact

Email: raphael.grasset@canterbury.ac.nz

Office:

Languages: English, French

About
Research / Creative works
Projects

Fields of Research

  • Computer graphics
  • Computer supported cooperative work (CSCW)
  • Human Computer Interaction
  • Virtual reality
  • Augmented reality / Mixed reality
  • 3D interaction

Researcher Summary

Research interests focus on augmented reality, mixed reality, 3D interaction, CHI, CSCW or virtual reality.

Subject Area: Disciplines

  • Computer Science, Information Technology, Information Sciences: Augmented Reality; Computer Graphics and Image Processing; Human-Computer Interaction and Multimedia; Software Engineering and Visualisation; Virtual Reality
  • Engineering and Technology: Computer & Software Engineering

Resources

  • HIT Lab NZ Webpage

Research/Scholarly/Creative Works

Conference Contributions - Published
  • Clark A., Dünser A. and Grasset R. (2011) An interactive augmented reality coloring book. In SIGGRAPH Asia 2011 Emerging Technologies http://dx.doi.org/10.1145/2073370.2073394.
  • Clark A., Dünser A. and Grasset R. (2011) Interactive Augmented Reality Coloring Book. In http://dx.doi.org/10.1109/ISMAR.2011.6162906.
  • Clark A., Dünser A. and Grasset R. (2011) Interactive Augmented Reality Coloring Book. In.
  • Dünser A., Grasset R. and Farrant H. (2011) Towards Immersive and Adaptive Augmented Reality Exposure Treatment. In Annual Review of Cybertherapy and Telemedicine 2011 - Advanced Technologies in Behavioral, Social and Neurosciences 9: 37-41. http://dx.doi.org/10.3233/978-1-60750-766-6-37.
  • Knecht M., Dünser A., Traxler C., Wimmer M. and Grasset R. (2011) A Framework for Perceptual Studies in Photorealistic Augmented Reality. In.
  • Waldner M., Steinberger M., Grasset R. and Schmalstieg D. (2011) Importance-driven compositing window management. In http://dx.doi.org/10.1145/1978942.1979085.
  • Wolf K., Dicke C. and Grasset R. (2011) Touching the void: Gestures for auditory interfaces. In TEI '11 http://dx.doi.org/10.1145/1935701.1935772.
  • Dünser A., Looser J., Grasset R., Seichter H. and Billinghurst M. (2010) Evaluation of Tangible User Interfaces for Desktop AR. In Proceedings: 2010 International Symposium on Ubiquitous Virtual Reality: 36-39. http://dx.doi.org/10.1109/ISUVR.2010.19.
  • Hagbi N., Grasset R., Bergig O., Billinghurst M. and El-Sana J. (2010) In-Place Sketching for content authoring in Augmented Reality games. In http://dx.doi.org/10.1109/VR.2010.5444806.
  • Thorne B. and Grasset R. (2010) Python for Prototyping Computer Vision Applications. In.
  • Mooser J., You S., Neumann U., Grasset R. and Billinghurst M. (2009) A Dynamic Programming Approach to Maximizing Tracks for Structure from Motion. In Lecture Notes in Computer Science, Vol 5995: 1-10. http://dx.doi.org/10.1007/978-3-642-12304-7_1.
  • Ning P., Liu H., de Ruiter N. and Grasset R. (2009) Improving the image quality of spectral CT volume rendering. In http://dx.doi.org/10.1109/IVCNZ.2009.5378410.
  • Seichter H., Grasset R., Looser J. and Billinghurst M. (2009) Multitouch interaction for Tangible User Interfaces. In http://dx.doi.org/10.1109/ISMAR.2009.5336455.
  • Buchanan P., Seichter H., Billinghurst M. and Grasset R. (2008) Augmented Reality and Rigid Body Simulation for Edutainment. In ACM International Conference Proceedings Series 352: 17-20.
  • Grasset R., Duenser A. and Billinghurst M. (2008) Edutainment with a Mixed Reality Book: A visually augmented illustrative childrens' book. In http://dx.doi.org/10.1145/1501750.1501819.
  • Grasset R., Duenser A. and Billinghurst M. (2008) Moving Between Contexts - A User Evaluation of a Transitional Interface. In.
  • Grasset R., Duenser A. and Billinghurst M. (2008) The Design of a Mixed-Reality Book: Is It Still a Real Book? In : 99-102. http://dx.doi.org/10.1109/ISMAR.2008.4637333.
  • Alluse Y., Grasset R. and Billinghurst M. (2007) Accelerating Template-Based Matching on the GPU for AR Applications. In.
  • Dünser A., Grasset R., Seichter H. and Billinghurst M. (2007) Applying HCI principles to AR systems design. In Mixed Reality User Interfaces: Specification, Authoring, Adaptation (MRUI'07) Workshop Proceedings: 37-42.
  • Grasset R., Duenser A. and Billinghurst M. (2007) Human-Centered Development of an AR Handheld Display. In.
  • Grasset R., Dünser A. and Billinghurst M. (2007) Human-Centered Development of an AR Handheld Display. In Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality: 177-180. http://dx.doi.org/10.1109/ISMAR.2007.4538844.
  • Looser J., Grasset R. and Billinghurst M. (2007) A 3D Flexible and Tangible Magic Lens in Augmented Reality. In.
  • Looser L., Billinghurst M., Grasset R. and Cockburn A. (2007) An Evaluation of Virtual Lenses for Object Selection in Augmented Reality. In Proceedings of the 5th International Conference on Computer Graphics and Interactive Techniques in Australia and Southeast Asia: 203-210.
  • Mathews M., Challa M., Chu CT., Jian G., Seichter H. and Grasset R. (2007) Evaluation of spatial abilities through tabletop AR. In ACM International Conference Proceeding Series 254: 17-24.
  • Hampshire A., Seichter H., Grasset R. and Billinghurst M. (2006) Augmented Reality Authoring: Generic Context from Programmer to Designer. In ACM International Conference Proceeding Series 206: 409-412.
  • Sodnik J., Tomazic S., Grasset R., Duenser A. and Billinghurst M. (2006) Spatial Sound Localization in an Augmented Reality Environment. In ACM International Conference Proceeding Series 206: 111-118.
  • Grasset R., Looser J. and Billinghurst M. (2005) A Step Towards a Multimodal AR Interface: A New Handheld Device for 3D Interaction. In.
  • Grasset R., Looser J. and Billinghurst M. (2005) OSGARToolKit: Tangible + Transitional 3D Collaborative Mixed Reality Framework. In.
  • Grasset R., Gascuel JD. and Schmalstieg D. (2003) Interactive Mediated Reality. In.
  • Grasset R. and Gascuel JD. (2002) MARE: Multiuser Augmented Reality Environment on real table setup. In.
Conference Contributions - Other
  • Talbot J., Grasset R. and Meyer J. (2009) Augmented reality in radiotherapy: a practical application for patient set-up. Auckland, New Zealand: New Zealand Physics and Engineering in Medicine Conference 2009, 20-21 Aug 2009.
  • Talbot J., Meyer J., Grasset R. and Watts R. (2009) An Augmented Reality application for patient positioning and monitoring in radiotherapy. Munich, Germany: World Congress 2009 - Medical Physics & Biomedical Engineering (WC2009), 7-12 Sep 2009.
  • Talbot J., Meyer J., Watts R. and Grasset R. (2008) A Patient Position Guidance System in Radiation Therapy using Augmented Reality. Christchurch, New Zealand: Engineering and Physical Sciences in Medicine and the Australian Biomedical Engineering Conference (EPSM ABEC 2008), 16-20 Nov 2008.
  • Talbot J., Meyer J., Watts R. and Grasset R. (2008) A patient position guidance system in radiation therapy using augmented reality. Christchurch, New Zealand: Image and Vision Computing New Zealand (IVCNZ 2008), 26-28 Nov 2008.
  • Talbot J., Meyer J., Watts R. and Grasset R. (2008) An augmented reality application in radiotherapy to aid in patient set-up. Christchurch, New Zealand: Engineering and Physical Sciences in Medicine and the Australian Biomedical Engineering Conference (EPSM ABEC 2008), 16-20 Nov 2008.
  • Grasset R., Dünser A., Billinghurst M. and Seichter H. (2007) The Mixed Reality Book: A New Multimedia Reading Experience. San Jose, CA, USA: Conference on Human Factors in Computing Systems (CHI 2007), 28 Apr-3 May 2007.
  • Grasset R., Woods E. and Billinghurst M. (2007) Art and Mixed Reality: New Technology for Seamless Merging Between Virtual and Real. Perth, Australia: DAC 2007 (PERTHDAC), 15-18 Sep 2007.
  • Looser J., Grasset R., Seichter H. and Billinghurst M. (2006) OSGART - A Pragmatic Approach to MR. Santa Barbara, CA, USA: 5th IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR 06): Industrial Workshop, 22-25 Oct 2006.
  • Grasset R., Boissieux L., Gascuel JD. and Schmalstieg D. (2005) Interactive Mediated Reality. Newcastle, Australia: 6th Australasian User Interface Conference (AUIC 05), 31 Jan 2005.
  • Grasset R., Lamb P. and Billinghurst M. (2005) Evaluation of Mixed-Space Collaboration. Vienna, Austria: International Symposium on Mixed and Augmented Reality (ISMAR 2005), 5 Oct 2005.
  • Grasset R. (2003) To a 3D Collaborative Environment. ENST, France: Workshop GTR ISIS "Real-Time Augmented Reality", 1 Sep 2003.
  • Grasset R. and Gascuel JD. (2003) Réalité Augmentée et Environnement Collaboratif : Un Tour d'Horizon. Paris, France: AFIG '03 (Actes des 16èmes journéees de l'AFIG), 3 Dec 2003.
  • Grasset R. and Gascuel JD. (2001) Environnement de Réalité Augmentée Collaboratif : Manipulation d'Objets Réels et Virtuels. Limoges, France: AFIG '01 (Actes des 14èmes journéees de l'AFIG), 1 Nov 2001.
  • Grasset R., Décoret X. and Gascuel JD. (2001) Augmented Reality Collaborative Environment: Calibration and Interactive Scene Editing. Laval, France: VRIC (Virtual Reality International Conference), 1 May 2001.
Chapters
  • Grasset R., Mulloni A., Billinghurst M. and Schmalstieg D. (2011) Navigation Techniques in Augmented and Mixed Reality: Crossing the Virtuality Continuum. In Furht B (Ed.), Handbook of Augmented Reality: 379-407. Boca Raton: Springer. http://dx.doi.org/10.1007/978-1-4614-0064-6_18.
  • Billinghurst M., Grasset R. and Seichter H. (2010) Tangible Interfaces for Ambient Augmented Reality Applications. In Aghajan H; Augusto JC; Delgado R (Ed.), Human-Centric Interfaces for Ambient Intelligence: 281-302. New York: Elsevier. http://dx.doi.org/10.1016/B978-0-12-374708-2.00011-5.
  • Billinghurst M., Grasset R., Seichter H. and Dünser A. (2009) Towards Ambient Augmented Reality with Tangible Interfaces. In Jacko JA (Ed.), Human-Computer Interaction. Ambient, Ubiquitous and Intelligent Interaction: 387-396. Berlin: Springer. http://dx.doi.org/10.1007/978-3-642-02580-8_42.
Software / Code
  • Kato H., Billinghurst M., Lamb P. and Grasset R. (Ed.) (1999) ARToolKit. .
Additional Publications
  • Aamir R., Chernoglazov A., Bateman CJ., Butler APH., Butler PH., Anderson NG., Bell ST., Panta RK., Healy JL. and Mohr JL. (2014) MARS spectral molecular imaging of lamb tissue: Data collection and image analysis. Journal of Instrumentation 9(2) P02005: 12. http://dx.doi.org/10.1088/1748-0221/9/02/P02005.
  • Rajendran K., Walsh MF., de Ruiter NJA., Chernoglazov AI., Panta RK., Butler APH., Butler PH., Bell ST., Anderson NG. and Woodfield TBF. (2014) Reducing beam hardening effects and metal artefacts using Medipix3RX: With applications from biomaterial science. Journal of Instrumentation 9: 1-11. http://dx.doi.org/10.1088/1748-0221/9/03/P03015.
  • Butler A., Butzer J., Schleich N., Cook N., Anderson N., Scott N., de Ruiter N., Grasset R. and Tlustos L. (2011) Processing of spectral X-ray data with principal components analysis. Nuclear Instruments and Methods in Physics Research Section A: Accelerators, Spectrometers, Detectors and Associated Equipment 633(Supplement 1) S140-S142 http://dx.doi.org/10.1016/j.nima.2010.06.149.
  • Anderson NG., Butler AP., Scott NJA., Cook NJ., Butzer JS., Schleich N., Firsching M., Grasset R., de Ruiter N. and Campbell M. (2010) Spectroscopic (multi-energy) CT distinguishes iodine and barium contrast material in MICE. European Radiology 20(9): 2126-2134. http://dx.doi.org/10.1007/s00330-010-1768-9.
  • Talbot J., Meyer J., Watts R. and Grasset R. (2009) A Method for Patient Set-up Guidance in Radiotherapy Using Augmented Reality. Australasian Physical & Engineering Sciences in Medicine 32(4): 203-211. http://dx.doi.org/10.1007/BF03179240.
  • Duenser A., Lim A., Billinghurst M., Seichter H. and Grasset R. (2008) AR Market Surveys: Entertainment, Education and Engineering..
  • Dünser A., Grasset R. and Billinghurst M. (2008) A Survey of Evaluation Techniques Used in Augmented Reality Studies.Human Interface Technology Laboratory New Zealand. 27.
  • Grasset R., Woods E. and Billinghurst M. (2008) Art and Mixed Reality: New Technology for Seamless Merging Between Virtual and Real. Media-Space Journal 1(1).
  • Shin J., Grasset R., Seichter H. and Billinghurst M. (2008) A Mixed-Reality Rendering Framework for Photorealistic and Non-Photorealistic Rendering.Human Interface Technology Laboratory New Zealand. 12.
  • Billinghurst M., Grasset R. and Looser J. (2005) Designing Augmented Reality Interfaces. ACM SIGGRAPH Computer Graphics 39(1): 17-22.
  • Billinghurst M., Grasset R., Green R. and Haller M. (2005) Inventing the Future Down Under: The Human Interface Technology Laboratory New Zealand (HIT Lab NZ). ACM SIGGRAPH Computer Graphics 39(2): 18-23.
  • Clothier IM., Shin J. and Grasset R. (2005) Branch on Branch V3.1. Convention Center, Christchurch. 10-12 Oct 2005. [Demonstration].
  • Costello T. and Grasset R. (2005) Do Things You Shouldn't Do to Baby Chickens. Arts Center, Melbourne, Australia. 1-30 Sep 2005. [Demonstration].
  • Grasset R., Lancelle M. and Billinghurst M. (2005) Mining Data 3D Visualization and Virtual Reality: Enhancing the Interface of LeapFrog3D..
  • Grasset R. (2004) Environnement de réalité augmentée 3D coopératif: approche colocalisée sur table (Multi-users Augmented Reality Environment for small group configuration). Christchurch, New Zealand.
  • Grasset R. (1999) Environment Study of Augmented Reality and Applications on Video Games..

Future Research

  • Next generation teleconferencing
  • New User Interface for Visualization Systems
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