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Dr Kathryn MacCallum

Contact

Department: School of Educational Studies and Leadership

Email: kathryn.maccallum@canterbury.ac.nz

Direct Dial: +64 3 3690081

Office: Rehua R421

Language: English

About
Research / Creative works
Networks
Projects
Methods & Equipment

Fields of Research

  • Educational technology
  • Mobile learning
  • Emerging educational technologies
  • Digital pedagogies
  • Integration of Digital Technologies in Schools

Researcher Summary

Kathryn MacCallum is an Associate Professor of Digital Education Futures within the School of Educational Studies and Leadership at the University of Canterbury (UC), NZ. Prior to this, Kathryn was an Associate Professor of Computing at the Eastern Institute of Technology, Napier, New Zealand. Kathryn has over the years established a strong research background focusing on the integration of digital tools into the curriculum both in pre K12, K12 and tertiary contexts. She has led and been involved in a number of research projects exploring the role of technology (and more recently AR and VR) to support learners. She has been involved in a number of research projects, both in New Zealand and Internationally, developing innovative approaches to the integration of technology within all sectors of education. Alongside extensive publications, Kathryn has also edited two books with another one on the way around the use of emerging practices in education. Kathryn also serves as Editor in Chief for the International Journal of Mobile and Blended Learning (IJMBL), the Journal of Information Technology Education: Research (JITE: Research) and the Journal of Information Technology Education: Innovations in Practice (JITE:IIP).

As Director of the Digital Education Futures Lab at UC and Programme Coordinator of the postgraduate education programme within her School she is focused on developing a community of researchers engaged in the exploration of digital technologies within the educational context across all contexts of education, including; formal and informal, schooling, pre and post-schooling.

Kathryn currently serves as President of the International Association of Mobile Learning (IAmLearn).

Subject Area: Disciplines

  • Computer Science, Information Technology, Information Sciences: Augmented Reality; Computer Vision; Game design; Human-Computer Interaction and Multimedia; Information Technology; Virtual Reality
  • Education: Adult Education; Assessment and Evaluation; Community Education; Curriculum Development; Education; Educational Innovation; Educational Leadership; e-Teaching; Learning Communities; Practice-based Research; Pre-Service Teacher Education; Primary School; Science Education; Secondary School; Teacher Education; Technology Education; Tertiary Education
  • Kathryn-McCallum-low.jpg

Prizes and Awards

  • Ako Aotearoa National Tertiary Teaching Excellence Award (2019) ( 2019 - present )

Research/Scholarly/Creative Works

Edited Volumes
  • Mac Callum K. and Parsons D. (2022) Industry Practices, Processes and Techniques Adopted in Education: Supporting Innovative Teaching and Learning Practice. Industry Practices, Processes and Techniques Adopted in Education: Supporting Innovative Teaching and Learning Practice 1-411. http://dx.doi.org/10.1007/978-981-19-3517-6.
  • Cheong C; Coldwell-Neilson J; MacCallum K; Luo T; Scime A (Ed.) (2021) COVID-19 and Education: Learning and Teaching in a Pandemic-Constrained Environment. Informing Science Press.
  • Parsons D; MacCallum K (Ed.) (2019) Agile and Lean Concepts for Teaching and Learning: Bringing Methodologies from Industry into the Classroom. Springer. 441. http://dx.doi.org/10.1007/978-981-13-2751-3.
Journal Articles
  • MacCallum K. (2022) The integration of extended reality for student-developed games to support cross-curricular learning. Frontiers in Virtual Reality 3 http://dx.doi.org/10.3389/frvir.2022.888689.
  • MacCallum K. and Parsons D. (2022) Integrating Mobile Mixed Reality to Enhance Learning Before, During, and After Physical Field Trips. International Journal of Mobile and Blended Learning 14(2): 1-11. http://dx.doi.org/10.4018/ijmbl.304456.
  • MacKenzie A., Bacalja A., Annamali D., Panaretou A., Girme P., Cutajar M., Abegglen S., Evens M., Neuhaus F. and Wilson K. (2022) Dissolving the Dichotomies Between Online and Campus-Based Teaching: a Collective Response to The Manifesto for Teaching Online (Bayne et al. 2020). Postdigital Science and Education 4(2): 271-329. http://dx.doi.org/10.1007/s42438-021-00259-z.
  • Parsons D. and MacCallum K. (2022) Investigating the Classroom Environment With Physical Computing. International Journal of Mobile and Blended Learning 14(4): 1-14. http://dx.doi.org/10.4018/ijmbl.315627.
  • MacCallum K., Rimmer T. and Le Comte K. (2021) Using emerging technology to draw learning across the curriculum. Teachers and Curriculum 21(2): 37-44. http://dx.doi.org/10.15663/tandc.v21i0.383.
  • Parsons D. and Maccallum K. (2021) Current perspectives on augmented reality in medical education: Applications, affordances and limitations. Advances in Medical Education and Practice 12: 77-91. http://dx.doi.org/10.2147/AMEP.S249891.
  • Cheong C., Coldwell Neilson J., Luo T. and MacCallum K. (2019) Covid-19 And It Education: Introduction To The Special Series. Journal of Information Technology Education: Research 19: 725-729. http://dx.doi.org/10.28945/4654.
  • MacCallum K., Day S., Skelton D. and Verhaart M. (2017) Mobile affordances and learning theories in supporting and enhancing learning. International Journal of Mobile and Blended Learning 9(2): 61-73. http://dx.doi.org/10.4018/IJMBL.2017040104.
  • Parsons D. and MacCallum K. (2017) A learning theory rubric for evaluating mobile learning activities. International Journal of Online Pedagogy and Course Design 7(4): 24-38. http://dx.doi.org/10.4018/IJOPCD.2017100102.
  • MacCallum K. and Bell H. (2015) Smart devices for supporting inquiry and conversations in early childhood education. He Kupu Word 4 1: 31-39.
  • Mac Callum K. and Jeffrey K. (2014) Factors impacting teachers’ adoption of mobile learning. Journal of Information Technology Education: Research 13: 141-162.
  • Mac Callum K., Jeffrey L. and Kinshuk. (2014) Comparing the role of ICT literacy and anxiety in the adoption of mobile learning. Computers in Human Behavior 39: 8-19. http://dx.doi.org/10.1016/j.chb.2014.05.024.
  • Mac Callum K. and Jeffrey L. (2013) The influence of students’ ICT skills and their adoption of mobile learning. Australasian Journal of Educational Technology 29 3.
  • Mac Callum K. and Kinshuk. (2008) Mobile technology in collaboration: evaluation of a web-based discussion board. International Journal of Mobile Learning and Organisation 2(4): 318-328. http://dx.doi.org/10.1504/IJMLO.2008.020685.
  • Mac Callum KS. (2008) Mobile Discussion Boards: An Analysis on Mobile Collaboration.. International Journal of Interactive Mobile Technologies 2 1.
Chapters
  • Brown C. and Maccallum K. (2023) The digital dilemma of wellbeing for adolescents. Wellbeing: Global Policies and Perspectives: Insights from Aotearoa New Zealand and beyond: 81-100.
  • Parsons D. and Mac Callum K. (2022) From the Workplace to the Classroom: How Ideas from Industry Can Inspire New Kinds of Learning. Industry Practices, Processes and Techniques Adopted in Education: Supporting Innovative Teaching and Learning Practice: 3-21. http://dx.doi.org/10.1007/978-981-19-3517-6_1.
  • Parsons D. and MacCallum K. (2020) A learning theory rubric for evaluating mobile learning activities. Mobile Devices in Education: Breakthroughs in Research and Practice: 983-998.IGI Global.
  • Parsons D. and MacCallum K. (2020) Mobile Learning in Teacher Education. In Peters MA (Ed.), Encyclopedia of Teacher Education: 1-5. Singapore: Springer Singapore. http://dx.doi.org/10.1007/978-981-13-1179-6_113-1.
  • Parsons D., MacCallum K. and Sparks H. (2020) Integrating Scrum with other design approaches to support student innovation projects. Agile Scrum Implementation and Its Long-Term Impact on Organizations: 190-208. http://dx.doi.org/10.4018/978-1-7998-4885-1.ch012.
  • Parsons D., MacCallum K., Schofield L., Johnstone A. and Coulter S-K. (2020) Next-Generation Digital Curricula for Future Teaching and Learning. Emerging Technologies and Pedagogies in the Curriculum: 3-19.Springer, Singapore.
  • MacCallum K. and Bell HR. (2019) Improving teaching practice in early childhood supported by mobile technology. Early childhood development: concepts, methodologies, tools, and applications: 1066-1082.IGI Global. http://dx.doi.org/10.4018/978-1-5225-7507-8.ch053.
  • Parsons D. and MacCallum K. (2019) Agile Education, Lean Learning. Agile and Lean Concepts for Teaching and Learning: 3-23. Singapore: Springer. http://dx.doi.org/10.1007/978-981-13-2751-3.
  • Parsons D. and MacCallum K. (2019) Agile Education, Lean Learning. Agile and Lean Concepts for Teaching and Learning: 3-23.Springer Singapore. http://dx.doi.org/10.1007/978-981-13-2751-3_1.
  • Parsons D. and MacCallum K. (2018) Mobile learning curricula: Policy and potential. In Herro D; Arafeh S; Ling R; Holden C (Ed.), Mobile Learning Perspectives on Practice and Policy: 45-64.Information Age Publishing.
  • MacCallum K. and Bell HR. (2016) Improving Teaching Practice in Early Childhood Supported by Mobile Technology. Mobile and Blended Learning Innovations for Improved Learning Outcomes: 85-101.IGI Global. http://dx.doi.org/10.4018/978-1-5225-0359-0.ch005.
  • MacCallum K. and Jeffrey L. (2010) Resistance to the inclusion of mobile tools in the classroom: the impact of attitudes and variables on the adoption of mobile learning. In Guy R (Ed.), Mobile Learning: Pilot Projects and Initiatives: 143-166. Santa Rosa, California, USA: Informing Science Press.
Oral Presentations
  • Brown C. and MacCallum K. (2023) Plugged In & Logged On – Growing Up in the Digital Age. Canterbury: Raising the bar: Christchurch, 02 May 2023.
  • MacCallum K. (2023) The implications of VR, AR and AI on embedding digital skills across the curriculum (Invited Presentation). Virtual: SEAMEO Schools' Network Summit, 09 Mar 2023.
  • MacCallum K. (2022) Digital transformation and its impact on our digital wellbeing (Keynote). Online: Scholarship of Technology Enhanced Learning Symposium (SoTEL), 16 Feb 2023. http://dx.doi.org/10.24135/pjtel.v4i1.149.
  • MacCallum K. (2022) How can student created eXtended reality (XR) games be used to support cross-curricular learning? (Invited Speech). Hybrid (Xi'an, China): International Conference on Computer Science and Technologies in Education (CSTE 2022),, 06 May 2022.
  • MacCallum K. (2022) Reconceptualising Digital Wellbeing and Digital Skills in Schools (Invited Speech). Hybrid (Guangzhou, China): The International Conference on Education and Multimedia Technology (ICEMT 2022, 15 Jul 2022.
  • MacCallum K. (2022) Supporting the creation eXtended reality (XR) artefacts: And its implications on TPACK (Invited Speech). Virtual: International Conference on Education and Management Innovation (ICEMI 2022), 10 Jul 2022.
Reports
  • MacCallum K. (2022) Experiences and reflections of teachers on the use of mixed reality technologies to foster cross-curricular learning opportunities. In Report for Teaching and Learning Research Initiative: Nāu i Whatu te Kākahu, he Tāniko Tāku., Commissioned by New Zealand Council for Educational Research (NZCER).
Oral Presentations
  • MacCallum K. and Brown C. (2022) The push and pull of the Tech and Education Sector: Preparing a better future for our ākonga. Canterbury Tech Summit, 24 Nov 2022.
Reports
  • Frielick S., Sciascia D. and MacCallum K. (2016) AKO Aotearoa National Project Fund 2014, Learners and Mobile Devices (Executive summary). In Learners and mobile devices (#NPF14LMD): A framework for enhanced learning and institutional change (Executive summary).
Conference Contributions - Published
  • Chen K., Brown C. and MacCallum K. (2022) The Role of WeChat in Building Relationships amongst International Students. In Wilson S; Arthars N; Wardak D; Yeoman P; Kalman E; Liu D (Eds). https://publications.ascilite.org/index.php/APUB/article/view/139/235: e22139-1-e22139-10. http://dx.doi.org/10.14742/apubs.2022.139.
  • MacCallum K. and Brown C. (2022) Developing a micro-credential for Learning Designers: A Delphi Study.. In Wilson S; Arthars N; Wardak D; Yeoman P; Kalman E; Liu D (Eds). : 22198-1-22198-9. Sydney: ASCILITE. http://dx.doi.org/10.14742/apubs.2022.198.
  • MacCallum K. (2019) Seamless Learning Through Mixed Reality: A New Zealand perspective. In World Conference on Mobile and Contextual Learning: 173-180.
  • MacCallum K. and Parsons D. (2019) Teacher Perspectives on Mobile Augmented Reality: The Potential of Metaverse for Learning. In Proceedings of the World Conference on Mobile and Contextual Learning: 21-28.
  • MacCallum K., Parsons D. and Crow T. (2019) Innovative learning opportunities with virtual reality game development. In Proceedings of the 2019 International Conference on Information Resources Management: 8.
  • Parsons D., Thorn R., Inkila M. and MacCallum K. (2019) Using Trello to Support Agile and Lean Learning with Scrum and Kanban in Teacher Professional Development. In Proceedings of 2018 IEEE International Conference on Teaching, Assessment, and Learning for Engineering, TALE 2018: 720-724. http://dx.doi.org/10.1109/TALE.2018.8615399.
  • Hartley T. and MacCallum K. (2018) Managing expectations during internship matching. In Procceedings of the 2018 New Zealand Association for Cooperative Education Conference: 9-10.
  • MacCallum K. and Jamieson J. (2018) Supporting Māori Language Learning using Augmented Reality. In Proceedings of the 9th Annual Conference of Computing and Information Technology Research and Education New Zealand (CITRENZ2018): 5.
  • Parsons D., Thomas H., Lynch J. and MacCallum K. (2018) Digital fluency and the entitlement curriculum: who are the computational thinkers? In Proceedings of the 2018 Flexible Learning Association of New Zealand Conference: 64-69. Flexible Learning Association of New Zealand (FLANZ).
  • BLUMENTHAL T. and MACCALLUM K. (2017) Double down on internship recruits: How do we enhance the work-integrated learning connection? In New Zealand Association for Cooperative Education 2017 Conference Proceedings.
  • HARTLEY T. and MACCALLUM K. (2017) SharePoint: A bridge for work-integrated learning and data retention. In New Zealand Association for Cooperative Education 2017 Conference Proceedings.
  • Kumar M. and MacCallum K. (2017) Augmented Reality in Early Childhood Literacy. In Proceedings of the 2017 CITRENZ Conference: 2.
  • MacCallum K. and Jamieson J. (2017) Exploring Augmented Reality in Education Viewed Through the Affordance Lens. In.
  • MacCallum K. and Parsons D. (2017) Evaluating a mobile toolkit for designing mobile learning activities. In ACM International Conference Proceeding Series http://dx.doi.org/10.1145/3136907.3136913.
  • Price A. and MacCallum K. (2017) Design & development of mobile learning in workplace training for the logistics industry. In Proceedings of the 2017 CITRENZ Conference: 7.
  • MacCallum K. and Parsons D. (2016) A theory-ology of mobile learning: Operationalizing learning theories with mobile activities. In Proceedings of the 15th World Conference on Mobile and Contextual Learning: 173-182.
  • Erturk E. and Mac Callum K. (2015) Developing Agile Skills in IT Courses: Perspectives and Progress. In Proccedings of CITRENZ 2015: 4.
  • Mac Callum K. and Day S. (2015) BYOD Perceptions and Reality. In Proceedings of the 6th Annual Conference of Computing and Information Technology Education and Research in New Zealand incorporating the 28th Annual Conference of the National Advisory Committee on Computing Qualifications [Internet]. Queenstown: 60-6.
  • Mac Callum K., Day S., Skelton D., Lengyl I. and Verhaart M. (2015) A multiple case study approach exploring innovation, pedagogical transformation and inclusion for mobile learning. In International Conference on Mobile and Contextual Learning: 315-329.
  • Mac Callum K., Jeffery L. and others. (2015) Heutagogial Approaches in the Understanding and Modelling the Adoption of Mobile Learning. In International Conference on Mobile and Contextual Learning: 330-342.
  • Callum KM. and Verhaart M. (2014) Adoption of mobile devices by academic staff: The reality. In Proceedings of ASCILITE 2014 - Annual Conference of the Australian Society for Computers in Tertiary Education: 658-662.
  • Mac Callum K. and Verhaart M. (2014) Adoption of mobile devices by academic staff: the reality. In Rhetoric and Reality: Critical perspectives on educational technology. Proceedings ASCILITE Dunedin: 659-662.
  • Mac Callum K. (2013) Videos Used To Supplement Student Learning: Does The Approach Matter? In Proceedings of the 4th Annual Conference of Computing and Information Technology Education and Research in New Zealand: 61-65.
  • Mac Callum K. (2010) Adoption theory and the integration of mobile technology in education. In Annual Conference of Computing and Information Technology Education and Research in New Zealand: 139-150.
  • Mac Callum K. (2010) Integrating Mobile Learning into the Tertiary Environment: The Educators’ Perspective. In 9th World Conference on Mobile and Contextual Learning (mLearn2010).
  • Mac Callum K. and Albakry K. (2010) A pilot study into the feasibility of using SMS for location awareness. In Proc. of the IADIS Int. Confs. - Informatics 2010, Wireless Applications and Computing 2010, Telecommunications, Networks and Systems 2010, Part of the MCCSIS 2010: 83-90.
  • Mac Callum K. and Albakry K. (2010) SMS Nav system: mobile phones as a tool to increase location awareness of users. In IADIS International Conference on e-Society.
  • Mac Callum K. (2009) Student characteristics and variables that determine mobile learning adoption: An initial study. In Proceedings of the 2009 Teaching and Learning Conference: 1-8.
  • Maccallum K. and Jeffrey L. (2009) Identifying discriminating variables that determine mobile learning adoption by educators: An initial study. In ASCILITE 2009 - The Australasian Society for Computers in Learning in Tertiary Education: 602-608.
  • Graf S., MacCallum K., Liu TC., Chang M., Wen D., Tan Q., Dron J., Lin F., Chen NS. and McGreal R. (2008) An infrastructure for developing pervasive learning environments. In 6th Annual IEEE International Conference on Pervasive Computing and Communications, PerCom 2008: 389-394. http://dx.doi.org/10.1109/PERCOM.2008.51.
  • Mac Callum K., Jeffrey L. and Kinshuk K. (2007) Extending the e-learning experience by using mobile technology. In E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education: 6283-6289.
  • MacCallum K. and Kinshuk. (2007) Facilitating discussions in mobile web browser learning environments. In Proceedings of the 2007 IADIS International Conference on Mobile Learning: 111-118.
  • Viehland D. and MacCallum K. (2006) e-Learning Through an Electronic Discussion Board: A Comparative Study of Distance Education and On-Campus Students. In AMCIS 2006 Proceedings: 2234-2240.
  • Viehland D. and Maccallum K. (2006) E-learning through an electronic discussion board: A comparative study of distance education and on-campus students. In Association for Information Systems - 12th Americas Conference On Information Systems, AMCIS 2006 4: 2216-2222.
  • MacCallum K., Dang D. and Purdon I. (1900) Room for Improvement: Revisiting the learning space. In CITRENZ Conference (2019).
Other
  • Brown C. and MacCallum K. (2021) Getting your kids off screen and on board. [Canterbury News].
  • MacCallum K. (2021) After a year of digital learning and virtual teaching, let’s hear it for the joy of real books. The Conversation [Online].
  • MacCallum K. (2021) After a year of digital learning and virtual teaching, let’s hear it for the joy of real books. The Conversation.
  • MacCallum K. and Brown C. (2021) Children live online more than ever – we need better definitions of ‘good’ and ‘bad’ screen time. The Conversation.
  • MacCallum K. and Brown C. (2021) Pour mieux gérer le temps d’écran, distinguer « bonnes » et « mauvaises » pratiques ? .
  • Walters L. (2021) Universities expand controversial AI monitoring of students taking online exams (Interviewed for Article). Stuff Newspaper.
Conference Contributions - Other
  • MacCallum K. (2023) Contextualizing Learning through XR: Amplifying Education with Immersive and Visual Experiences. Christchurch, NZ: 7th International AVP Conference, 2023: Decolonising Visuality: Visibilising Pedagogies, 8-10 Jun 2023.
  • MacCallum K. (2023) Innovating Education with XR: From Immersive Consumption to Creative Production (Workshop). Christchurch, NZ: 7th International AVP Conference, 2023: Decolonising Visuality: Visibilising Pedagogies, 8-10 Jun 2023.
  • MacCallum K. (2023) The Use of Mixed-Reality Technologies to Foster Cross-Curricular Learning Opportunities. Chicago, USA: The American Educational Research Association (AERA 2023) Symposium Enhancing Educational Equity Through Digital Learning, 13-16 Apr 2023.
  • MacCallum K. and Parsons D. (2021) Integrating the New Zealand Digital Technologies curriculum across the curriculum – The current, future and potential (part of Symposium: Moving on with informatics/ computer science curricula – challenges and opportunities). Tampere, Finland: Open Conference on Computers in Education (OCCE), 10 Aug 2022.
  • MacCallum K. (2020) The opportunities for cross-curricular learning with mixed reality. Online: Cancelled Conference Conversations (Virtual symposium), 28 Jul 2020.
Theses / Dissertations
  • Mac Callum KS. (2011) Influences on the adoption of mobile technology by students and teachers: a thesis presented in partial fulfilment of the requirements for the degree of Doctor of Philosophy in Information Systems at Massey University, Albany, New Zealand. PhD Thesis.

Editorial Work

  • Associate EiC - Journal of Information Technology Education : Research Editor-in-chief ( 2016 - 2023)
  • Associate EiC - The Journal of Information Technology Education: Innovations in Practice Editor-in-chief ( 2016 - 2023)
  • EiC - International Journal of Mobile and Blended Learning Editor-in-chief ( 2018 - 2023)

Review and Refereeing

  • Australasian Journal of Educational Technology, AJET ( 2008 - 2023)
  • Computers and Education ( 2014 - 2023)
  • Computers in Human Behavior ( 2014 - 2023)

Affiliations

  • International Association for Mobile Learning (Professional Organisation): President

Research Groups

  • Digital Education Futures Lab (DeFL)

Research Projects

  • Experiences and reflections of teachers on the use of mixed reality technologies to foster cross-curricular learning opportunities

Future Research

  • Experiences and reflections of teachers on the use of mixed reality technologies to foster cross-curricular learning opportunities (TLRI Grant)
  • Exploring the implications, possibilities and impact of Virtual Labs (VL) in Tertiary Education
  • Industry practices, processes and techniques adopted to support innovative teaching and learning

Key Methodologies

  • Design Based Research
  • Structural Equation Modeling
  • SPSS
  • Participatory Research
  • Action Research
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